Tastenbelegung Editor42
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Tastenbelegung Editor42
F1 zum Heightmap mode wechseln
F2 zum Texture mode wechseln
F3 zum Material Map mode wechseln
F4 zum Objekt mode wechseln
Spacebar Toggle between free-camera and free-cursor mode. Space or ESC to exit
A, S, D and W Move camera. W forward, S backward, A left, D right.
SHIFT + Move Move slower
Q Teleport to cursor. VERY USEFULL!!!
CTRL + 0-9 Save position
0-9 Recall position
TAB Toggle overhead map
M Toggle minimap preview. (CPU intensive, it will take a few seconds)
G Toggle Grid view
T Toggle Details texture
O Toggle Objects display
CTRL + S Save current mode only. Also, in minimap preview, only minimap is saved.
CTRL + SHIFT + S Save all modes, including heightmap, textures, materials and minimap.
Heightmap mode
Key Action
Left mouse button Raise/Lower : Raise terrain
Level : Level terrain to pointed position height
Set : Set terrain to picked height
Smooth : Smooth terrain
Right mouse button Raise/Lower : Lower terrain
Level : Level terrain to initial position
Set : Pick current height
Smooth : Smooth terrain (same as LMB)
SHIFT + MouseWheel Change brush speed
CTRL + MouseWheel Change brush size
Texture mode
Key Action
Left mouse button Paint using current color source.
R Toggle road texturing mode. R or ESC to exit
E Change current colorsource layer settings
L Change sun position. Just point and press L.
SHIFT + MouseWheel Texture mode : Change brush opacity
CTRL + MouseWheel Change brush size
MouseWheel (Road mode) Change brush size
Material mode
Key Action
Left mouse button Paint using current material
Right mouse button Pick material
SHIFT + MouseWheel Material mode : Cycle material type
CTRL + MouseWheel Change brush size
Object mode
Key Action
Left mouse button Select object
Right mouse drag Move, Rotate, Scale selected object.
Cancel object creation (when creating).
CTRL + Select Select multiple objects
SHIFT + Any move Smoother object move
MouseWheel Move object up and down
Page Up / Down Move object up and down
Delete Delete current selection
Insert Clone current selection
SHIFT + Create Create object in random direction (for planting forests).
Z Set action to move
X Set action to rotate
C Set action to scale
Return Open properties window (for spawners, spawn points and control points only).
F2 zum Texture mode wechseln
F3 zum Material Map mode wechseln
F4 zum Objekt mode wechseln
Spacebar Toggle between free-camera and free-cursor mode. Space or ESC to exit
A, S, D and W Move camera. W forward, S backward, A left, D right.
SHIFT + Move Move slower
Q Teleport to cursor. VERY USEFULL!!!
CTRL + 0-9 Save position
0-9 Recall position
TAB Toggle overhead map
M Toggle minimap preview. (CPU intensive, it will take a few seconds)
G Toggle Grid view
T Toggle Details texture
O Toggle Objects display
CTRL + S Save current mode only. Also, in minimap preview, only minimap is saved.
CTRL + SHIFT + S Save all modes, including heightmap, textures, materials and minimap.
Heightmap mode
Key Action
Left mouse button Raise/Lower : Raise terrain
Level : Level terrain to pointed position height
Set : Set terrain to picked height
Smooth : Smooth terrain
Right mouse button Raise/Lower : Lower terrain
Level : Level terrain to initial position
Set : Pick current height
Smooth : Smooth terrain (same as LMB)
SHIFT + MouseWheel Change brush speed
CTRL + MouseWheel Change brush size
Texture mode
Key Action
Left mouse button Paint using current color source.
R Toggle road texturing mode. R or ESC to exit
E Change current colorsource layer settings
L Change sun position. Just point and press L.
SHIFT + MouseWheel Texture mode : Change brush opacity
CTRL + MouseWheel Change brush size
MouseWheel (Road mode) Change brush size
Material mode
Key Action
Left mouse button Paint using current material
Right mouse button Pick material
SHIFT + MouseWheel Material mode : Cycle material type
CTRL + MouseWheel Change brush size
Object mode
Key Action
Left mouse button Select object
Right mouse drag Move, Rotate, Scale selected object.
Cancel object creation (when creating).
CTRL + Select Select multiple objects
SHIFT + Any move Smoother object move
MouseWheel Move object up and down
Page Up / Down Move object up and down
Delete Delete current selection
Insert Clone current selection
SHIFT + Create Create object in random direction (for planting forests).
Z Set action to move
X Set action to rotate
C Set action to scale
Return Open properties window (for spawners, spawn points and control points only).

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